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Areas of Focus
Arts Education
(1111 people) | Youth Education and Empowerment
(2686 people) | Internet
(1978 people) | Video
(981 people) | Arts Therapy
(810 people) | Communication Training
(1277 people) | Youth Capacity Building
(1065 people) | Public and Government Education
(729 people) | Social Entrepreneurship
(2529 people)
About
President of FableVision - a media and multimedia development firm dedicated to moving the world to a better place through original storytelling, media and technology (animation, web, CD, handheld/mobile.) Co-located at the Boston Children's Museum, we partner with many organizations to help reach, educate and affect change - including PBS, National Academy of Sciences, Southwest Autism Research and Resource Center, Girl Scouts of the USA, and Boston University.
Also helped found The Research Centre for Media Psychology (RCMP), a 501c3 non-profit, examines the effects of the ever-proliferating sources of media on the classroom, workplace and home – with a specific focus on potential benefits in education and healthcare.
The Research Centre invents by bringing together scientists and practitioners including authors, teachers, psychologists, business leaders, educational specialists, artists, engineers, producers, designers, animators, developers and distributors of all forms of current and proposed media content and platforms. We seek participation from diverse backgrounds, disciplines, cultures and nationalities to assess and create groundbreaking media outcomes. United by a common mission, we will foster sustained and fruitful collaboration that connects research to practice. And, in doing so, we will create media & technology that better serves humankind.
Also helped found The Research Centre for Media Psychology (RCMP), a 501c3 non-profit, examines the effects of the ever-proliferating sources of media on the classroom, workplace and home – with a specific focus on potential benefits in education and healthcare.
The Research Centre invents by bringing together scientists and practitioners including authors, teachers, psychologists, business leaders, educational specialists, artists, engineers, producers, designers, animators, developers and distributors of all forms of current and proposed media content and platforms. We seek participation from diverse backgrounds, disciplines, cultures and nationalities to assess and create groundbreaking media outcomes. United by a common mission, we will foster sustained and fruitful collaboration that connects research to practice. And, in doing so, we will create media & technology that better serves humankind.


